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The supplied Steam store listing confirms that UBERMOSH:OMEGA is a paid action game released in 2019, but it does not show a most-played chart or explain when the game entered one. The chart appearance, its rank and player numbers cannot be verified from the provided material.
UBERMOSH:OMEGA has reportedly appeared on a Steam most-played chart, a development that would put the 2019 indie action game among titles attracting notable activity on the platform. However, the supplied source is the game’s Steam store listing, not a chart snapshot, and it does not confirm the appearance, rank, player count or date.
Steam’s store listing identifies UBERMOSH:OMEGA as an action and indie game released on November 8, 2019. The page lists the price as €0.99 and describes the game as the culmination of Walter Machado’s UBERMOSH series. The listing itself does not display a most-played position or concurrent-player figure.
The game’s description presents it as a top-down arena action title built around surviving a projectile-filled combat pit. Players select a character, called a Saint, and can use swords to cut bullets, psionic powers to attack, and evasive movement to avoid incoming fire. The page says the game has more than 4,000 sprites and character designs drawing on arcade styles, including a character inspired by classic shoot-’em-ups.
The same store page lists a collection and a bundle containing UBERMOSH:OMEGA alongside other games and soundtracks. It says the bundle includes 25 items and shows a discount at the time represented by the source material. Those store details may help explain how the title is sold, but they do not establish why it would have entered a most-played chart or whether a promotion was active when the reported appearance occurred.
A Chart Appearance Needs a Timestamp
If confirmed, the appearance would indicate that a game released in 2019 was drawing enough activity to register on the particular Steam ranking being referenced. That can be useful to players tracking older independent games, as well as to developers and publishers watching how a title’s audience changes over time.
But a chart entry alone would not establish a lasting resurgence, a sales milestone or a large increase in players. The source material provides neither a baseline comparison nor a measurement window. Without the ranking’s name, date and position, readers cannot tell whether the report concerns a brief listing, a high placement, or a chart with a specific eligibility threshold.
The distinction matters because Steam-related charts can refer to different measures. A most-played ranking usually concerns player activity, while other popular lists may reflect sales or other signals. The supplied listing does not identify which chart is meant, so the report should be treated as a claim about chart visibility rather than evidence of a particular performance level.
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What Steam’s Listing Confirms
The Steam page describes UBERMOSH:OMEGA as part of a series by Brazilian developer Walter Machado. Its pitch emphasizes fast, difficult arcade combat, with players combining character abilities and weapon choices to survive dense volleys of projectiles. The store material calls it the apex of the series and says it was shaped by five years of community feedback; those are descriptions from the game’s own listing, not independent assessments.
The page also states that the title supports multiple languages and requires at least Windows 7 in its listed minimum system requirements, while noting Steam client support changes introduced from January 1, 2024. Those are store-page specifications, not a current test of compatibility on every system. The listing’s release date makes any current chart appearance a report about renewed or continuing platform activity, but the provided evidence does not identify its cause.
“the apex of Walter Machado’s Cult Classic series UBERMOSH”
— UBERMOSH:OMEGA’s Steam store description
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Rank, Timing and Player Counts
The available source does not show a chart, a dated capture or a link to a ranking page. It therefore remains unconfirmed from the supplied material that UBERMOSH:OMEGA entered a Steam most-played chart, and the exact date and chart position are unknown.
No concurrent-player count, peak, measurement period or comparison baseline is included. It is also unclear whether the reported chart is based on current players or another measure, whether the listing was temporary, and whether a sale, bundle promotion, update or outside attention contributed to the reported activity. The store page’s price and bundle information alone cannot answer those questions.
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A Dated Chart Snapshot Would Help
The next useful evidence would be a dated Steam chart snapshot or a direct link identifying the ranking, together with its position and the period covered. A reliable player-count record could add scale, but it should be reported with its source, time window and metric rather than inferred from the existence of a chart entry.
Until that information is available, the development remains a report that the game appeared on a most-played chart, not a verified account of a surge or a lasting return to popularity. The Steam listing confirms the game’s release date, genre, description and store details; it does not confirm the chart claim.
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Key Questions
Did UBERMOSH:OMEGA enter a Steam most-played chart?
A report says it did, but the supplied source is the Steam store listing, which does not show a chart entry. The claim cannot be independently confirmed from the provided material.
When was UBERMOSH:OMEGA released?
The Steam store page gives the release date as November 8, 2019.
What is UBERMOSH:OMEGA?
Steam categorizes it as an action and indie game. Its description centers on top-down arena combat, with characters using swords, psionic abilities and movement to survive waves of projectiles.
How many players did the game have on the chart?
The supplied material gives no player count, peak or chart position. It also does not specify the chart’s measurement window or comparison baseline.
Is a sale confirmed as the reason for the chart appearance?
No. The store material includes price and bundle information, but does not establish that a promotion occurred at the time of the reported chart entry or caused it.
Source: steam
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